![]() The detection code is copied and called earlier, and instead of the fixed wait of ~1.67s in 1.3, there is a variable wait based on the size of the ROM detected: no ROM: ~1.67s, 8KB => 1.55 s, 16KB => 1.43 s, 32KB => 1.19 s, 48KB => 0.95 s, 64+KB => no wait. ![]() Instead, it displays a simple error screen that just contain the strings "MASTER SYSTEM (c) SEGA 1986", "S/R V1.0", and a blinking "?" If the checksum test fails, there is an extra "CHECK SUM ERROR" string before the "?" Instruction screen when no game is found.Snail Maze game (the game songs are all present, and are almost exactly the same as in 1.3, but the rest of the game is not there).Sound (the entire sound engine code is there, and is almost exactly the same as in 1.3.This BIOS also contains the sound data for an early version of the Sega two-tone "jingle", but it doesn't sound right/finished. Animated SEGA / Master System bumper screen it just appears.
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